Iterate is a new fortnightly podcast, focusing on mobile and app design for all iOS, Mac, Android and other platforms.

Each episode, Rene Ritchie, Seth Clifford and I will cover topics and content similar to the articles written on this site, as well as design news and an interview with a prominent designer or company.
We have a stellar list of guests lined up. We’ll be grilling them about prototyping, workflows, techniques, and generally pestering them until they give up all their design secrets, so you, the listener, can benefit.
If there’s a topic you’d like covered, please don’t hold back—we’ll be making time to tackle a couple of questions each show.
Web: iterate.tv
Twitter: @iteratetv
Email: podcast@iterate.tv
July 27, 2011 — Notification Center in iOS 5, Photoshop 5.5 and SDK, linen textures, justified text, and talk with Anton and Dmitry of SoftFacade.
July 11, 2011 — Google makeover and Google+ takeover, the geometry of major mobile platforms, Nokia’s N9 UX, layer style gradients, excessive hover states, the 10:3:1 rule, and interrogate James Cuda of Savage Interactive, makers of Procreate for iPad.
July 25, 2011 — Marc, Seth, and Rene iterate through Apple’s OS X Lion, Microsoft’s Windows 8 preview, HP’s webOS 3.0 TouchPad UI, discuss text in graphics and color management, and talk with Prototypes’ Duncan Wilcox and Keith Lang.
August 8, 2011 — Marc and Rene iterate through Firefox’s UX presentation, Adobe’s Expressive Web Beta, Facebook’s recent design acquisitions, Retina Displays for Macs, the HIG, and talk with David Forgash of SourceBits.
August 22, 2011 — Marc, Seth, and Rene iterate through the Grid UI, Adobe’s new Muse, ellipses in app names, exporting hundreds of images, Retina graphics for iPad 3, and new Foursquare and LinkedIn looks, and talk with Dan V Peterson of AgileBits, creators of 1Password.
September 19, 2011 — Marc Seth, and Rene iterate through Windows 8 and Metro, should designers know how to code, tool tips yay or nay, asset export redux, and interrogate Mark Jardine about Tapbots and their distinctive iPhone and iPad apps.
September 26, 2011 — Marc, Seth, and Rene iterate through user settings, form-field faux pas, back button labels, and FITT’s law in a multitouch court, and interrogate App Cubby’s David Barnard.
October 10, 2011 — Marc, Seth, and Rene iterate through the loss of Steve Jobs, type on buttons, and icons in fonts, and interrogate Ryan Hammrick and Jerome Carty of Blaq for BlackBerry and PlayBook, and answer questions about how to hand off graphics to developers.
October 24, 2011 — Marc, Seth, and Rene iterate through Adobe Un-blur and CSS Shaders, Android 4.0 Ice Cream Sandwich, TAT’s Cascade, interrogate webOS developer Zhephree with the help of PreCentral’s Derek, and answer questions on backups.
November 7, 2011 — Designing for television UI, can hardware influence the look of software, everything is a grid, that Gmail app, how to handle PNG files in Xcode, and Jeff Broderick talks to Marc, Rene, and Seth about freelancing.
November 21, 2011 — Marc, Seth, and Rene iterate through Nest and the future of consumer electronic design, photos under glass, Google search as an app, kicking users to the Facebook curb, and interrogate Jessie Dodds of Campaign Monitor.
December 5, 2011 — Marc, Seth, and Rene iterate on Windows Phone 7 HTML5 demo, the reasons for UI lag in Android, Path 2.0, and the power of Kickstarter, and interrogate the Icon Factory’s Gedeon Maheux.
January 2, 2012 — Marc, Seth, and Rene iterate about the Windows 8 app store, Twitter 4.0, and Galaxy Nexus and Ice Cream Sandwich multitouch tracking, and interrogate Global Moxie’s Josh Clark about the future of gesture-based interfaces.
January 16, 2012 — Marc, Seth, and Rene iterate about the iPhone mute switch (sigh), Android interface guidelines, Windows Phone at CES 2012, and PNG compression redux, and interrogate Mike Rundle of Flyosity. Plus, we sneak a question to Joe Belfiore of Windows Phone.
January 30, 2012 — Marc, Seth, and Rene iterate about high-concept eBooks and page-curl API, Bjango’s Skala Preview, RealMac’s Clear, ScoreKeeper XL, and the Metro-fication of iOS apps, and interrogate Dave Wiskus of Black Pixel about design and what’s wrong with Photoshop.
Design articles
iOS Photoshop Actions & Workflows
Designing for Retina display, part two
An iPhone 4, without the queue
What to do with all those extra pixels?
Colour management and UI design
Testing landscape app interfaces
How many layers are in my Photoshop doc?
App Store articles
The life and death of a fake hotdog app
The settings used to be in the Settings app
Mobile and portable app store round-up
Bjango articles
2009: Our first year as Bjango
The moon phase during the moon landing
About the author
Marc Edwards (@marcedwards) is the Director & Lead Designer at Bjango.
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